Stat module bitballs/models/stat {can.Map} source can.Map A can.Map that's connected to the /services/stats with all of can-connect/can/super-map's behaviors. Use Use the Stat model to CRUD stats on the server. Use the CRUD methods getList, save, and destroy added to Stat by the can-connect/can/map behavior. var Stat = require("bitballs/models/stat"); Stat.getList({where: {gameId: 5}}).then(function(stats){ ... }); new Stat({gameId: 6, playerId: 15, type: "1P", time: 60}).save()
A can.Map that's connected to the /services/stats with all of can-connect/can/super-map's behaviors.
Use
Use the
Stat
model to CRUD stats on the server. Use the CRUD methodsgetList
,save
, anddestroy
added toStat
by the can-connect/can/map behavior.