User

  • module
bitballs/models/user

{can.Map}

 

can.Map

A can.Map that's connected to the /services/users with all of can-connect/can/super-map's behaviors.

Use

Use the User model to CRUD users on the server. Use the CRUD methods getList, save, and destroy added to User by the can-connect/can/map behavior.

var User = require("bitballs/models/user");
User.getList({where: {gameId: 5}}).then(function(users){ ... });
new User({gameId: 6, playerId: 15, type: "1P", time: 60}).save()